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Brainstorming
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Lyssira



Joined: 28 Apr 2008
Posts: 94


Location: California

PostPosted: Tue Apr 29, 2008 1:05 am    Post subject: Brainstorming Reply with quote

Hi again,

Now that you've introduced yourself, feel free to post ideas here.

I believe that better guild background and theme ideas are general so as not to overly restrict RP, but feel free to post any ideas that come to mind.

For now, let's limit comment on the ideas of others, I'd like to see as many ideas presented as possible.  Later we will begin to prune the ideas and home in on what we end up doing.

I have some ideas of my own but I will not present them until others have had a chance.  And I want to be clear, my ideas will not carry any special weight, when the time comes they will be judged with all ideas presented.

Okay, bring out your ideas! Very Happy
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Blandus



Joined: 29 Apr 2008
Posts: 4



PostPosted: Tue Apr 29, 2008 1:48 am    Post subject: possible idea (VERY BROAD VERSION) Reply with quote

Okay this is just quick off the top of my head. Work in progress if you will. WHat if like we where (somewhere) and (for whatever reason) we get captured and forced into slavery from the harsh rule of the undead. So after (so many years) we (somehow) escape and now we have a hate for the Horde but a special hatred of the undead.

() = will be edited with more detail soon.
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Monteroy



Joined: 29 Apr 2008
Posts: 6


Location: Sebastian Florida

PostPosted: Tue Apr 29, 2008 1:53 am    Post subject: Reply with quote

Howdy again,

The first idea that comes to mind is a crime syndicate.  Of course that idea has been done to death and I've recently watched the Godfather, so my mind might not be entirely my own.

Another might be a revolutionary group.  Of course this could run into a few issues regarding multiple races.

Yet another could be a religious movement.  Which would leave quite a few doors open in terms of morality, zealotry and overall goal of the faith.

As I said in my introduction post, my mind is a tad jumbled at the moment so these three might not be the most creative I've come up with.
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Blandus



Joined: 29 Apr 2008
Posts: 4



PostPosted: Tue Apr 29, 2008 1:56 am    Post subject: Reply with quote

Lyssira you said you had a few ideas. I completly understand you wanting to wait but can I ask to hear just one of them?
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Orabelle



Joined: 29 Apr 2008
Posts: 5



PostPosted: Tue Apr 29, 2008 2:25 am    Post subject: Reply with quote

Great ideas so far everyone!

Lets see - I don't have any specific ideas right now, but I can say that I'd like if we could be darker/ evil. There have been far too many attempts at making villains on Moon Guard, and almost all of them have ended in failure. Its truly difficult to make a realistic villain, but I think we have the talent to pull it off.

In fact, there have been several recent topics about villainy on the forums. People have been asking about the 'evil' guilds, and sadly, there were really only two mentioned. Now I don't know about you guys, but Azeroth needs some more villains, don't you think?
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Lyssira



Joined: 28 Apr 2008
Posts: 94


Location: California

PostPosted: Tue Apr 29, 2008 2:51 am    Post subject: Reply with quote

Yes, great ideas so far!  Let's keep them coming!

One of my ideas?  Okay, I'll throw one out now since a number of good ones have already been shared.  This is actually an adaptation of an idea I became aware of that is being developed on another server, only theirs was a Night Elf exclusive group.

The thought was that there is a need for a group of Light followers to do the "dirty work" for the leadership of the Cathedral of Stormwind.  The members of this "hit squad" are engaged to perform those tasks that are deemed necessary but which the High Priests wish their offices not to be involved.

When not so engaged they would perform their work in the open, ridding the land of the taint of undead and horde alike.
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Monteroy



Joined: 29 Apr 2008
Posts: 6


Location: Sebastian Florida

PostPosted: Tue Apr 29, 2008 3:06 am    Post subject: Reply with quote

I think I agree with Orabelle concerning a darker theme.  Though I think a blatantly evil group might not be the best approach.  Personally, I prefer a shade of gray.
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Evern



Joined: 29 Apr 2008
Posts: 80


Location: California

PostPosted: Tue Apr 29, 2008 12:34 pm    Post subject: Reply with quote

I'd prefer something a shade of grey, just because nobody that's doing evil things, thinks of themselves as evil.  And I don't really like the goody two shoes thing.
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Lyssira



Joined: 28 Apr 2008
Posts: 94


Location: California

PostPosted: Tue Apr 29, 2008 1:15 pm    Post subject: Reply with quote

If I may promote my idea a bit further and attempt to tie it in to some others that have been mentioned.

A church sponsored "hit squad" could easily support a variety of characters.  A goodie-two-shoes that sees the need to efficiently and quietly dispose of certain tasks would be at home there, as would a more evil character that wanted to operate under the auspices of the church, thus giving them a more respectable "cover" and deniability should the need arise.
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Lyssira



Joined: 28 Apr 2008
Posts: 94


Location: California

PostPosted: Tue Apr 29, 2008 10:33 pm    Post subject: Reply with quote

Another of our poster, Eto, posted the following on the "To Guild Or Not To Guild" thread:

Posted: Tue Apr 29, 2008 6:44 am    Post subject: An honest opinion for a guild ..    

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I think the premise will be defined as those that choose to do this come forward.  It is possible for those that intend to play as chief characters in the days ahead to call themselves by a name, and even cloth themselves in matching tabards if the guild is something that should be identified with by others.  But for every player who sees the need to join such a guild, there may be players who won't agree with everything the guild represents, or feel as though they can operate more effectively with regular contact only, but having that "license" to operate outside it's boundaries without worrying about leaving companions behind.  Lone wolves, or recluse characters, is what I mean.

I don't believe the notion of what your guild goals are should step on your character storylines.  Like was mentioned on the forums, we should just roll with whatever comes our way, and respond as our characters would respond to certain situations.  If that means that we must fight to secure Westfall from the Defias bandits for a few weeks, then so be it.  The more important thing to recognize within one another is that once a task is done, it's done.  Don't get caught in the "respawn" trap!

The undead scourge is a great cross-realm/level/faction story arc.  But our characters should uncover this threat as a natural progression, through bits and pieces, and unless you make it a core part of your backstories, others shouldn't know about such a threat until they are directly informed of it.

Right off the bat, I'm looking at Stormwind being a prime place to meet one another.  Sounds as though most of us are rerolling characters, and the city acts as a central hub to begin with.  I suggest meeting there, feeling one another out, and letting the story flow from there.


I find that I can't disagree with any of what Eto says, and it made me think.

Extending Eto's thoughts a bit, how would it be if we just began meeting IC and seeing where these meetings lead.  At first the meetings may be sporadic, but with time we will be meeting more often as a group and the group will grow.  At some point we will decide on a direction and possibly also on the need to identify ourselves as a group.

For those who have expressed ideas here (or would like to) maybe we just express them ingame and see which ones our characters are attracted to and then move in that direction.

Maybe someone who wants to see a dark theme in our group will represent herself as carrying out clandestine missions, another might be working under cover for some organization.  Still another may want to form a group of assassins, or whatever.

I would have wanted to make these decisions OOC, but what would be more natural and immersive than to do all of that IC?

What do you all think of this?  Good idea?  Awful?


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